mrteapot (mrteapot) wrote in wld_pitt,
mrteapot
mrteapot
wld_pitt

Monkey Gyatso

I never posted the revised Tenzin character sheet. And now that he is a monkey (for the foreseeable future), I though I should post his stats. That way, I have a backup if I lose the paper sheet and such. So:


Tenzin Gyatso (as human)

3rd level Human Paragon
4th level Warlock

STR: 15 +2
DEX: 17 +3
CON: 16 +3
INT: 15 +2
WIS: 12 +1
CHA: 18 +4 (20 +5 w/cloak +2)

Fort: +1 +1 1/3 +3c = 5
Ref: +1 +1 1/3 +3d = 5 (+ring of evasion)
Will: +3 1/2 +4 +1w = 8

AC: 10 + 3d + 3 bracers +2 ring = 18
HP: 58

BAB: 2 1/4 + 3 = +5
Melee: +7
Ranged: +8

Feats and abilities:

Wild Talent*
Psionic Shot (expend psionic focus for +2d6 damage)
Psionic Meditation (regain psionic focus as a move action, DC 20 Concentration check)
Mortalbane (+2d6 versus living nonoutsiders, 5/day)
Precise Shot
Adaptive Learning (Tumble always a class skill)
Detect Magic at will
DR 1/Cold Iron
Deceive Item (always take 10 on Use Magic Device)
Eldritch Blast 3d6


3 Least Invocations:

See the Unseen
Leaps and Bounds
Baleful Utterance

1 Lesser Invocation

Curse of Despair


Skills:

Tumble 10 + 3 + 2 syn + 6 invocation = 21
Jump 5 + 2s + 6 invocation = 13
Use Magic Device 10 + 5 = 15
Spellcraft 10 + 2i + 2syn = 14
Know(arcana) 10 + 2 = 12
Concentrate 10 + 3 = 13
Know (planes) 7 + 2 = 9

Languages:

Common
Infernal
Celestial




And Tenzin as a Monkey:


3rd level Human Paragon
4th level Warlock

STR: 7 -2
DEX: 21 +5
CON: 16 +3
INT: 15 +2
WIS: 12 +1
CHA: 18 +4 (20 +5 w/cloak +2)

Fort: +1 +1 1/3 +3c = 5
Ref: +1 +1 1/3 +5d = 7 (+ring of evasion)
Will: +3 1/2 +4 +1w = 8

AC: 10 + 5d + 3 bracers +2 ring +2 size = 22
HP: 58

BAB: 2 1/4 + 3 = +5 +2 size
Melee: +5
Ranged: +12

Feats and abilities:

Tiny Size (no reach, size bonus to AC and hit, worthless carrying capacity, etc.)
Animal
Move 30ft Climb speed 30 ft, can always take 10 on climb checks
low light vision
Hidden Talent (Mindlink)*
Psionic Shot (expend psionic focus for +2d6 damage)
Psionic Meditation (regain psionic focus as a move action, DC 20 Concentration check)
Mortalbane (+2d6 versus living nonoutsiders, 5/day)
Precise Shot
Adaptive Learning (Tumble always a class skill)
Detect Magic at will
DR 1/Cold Iron
Deceive Item (always take 10 on Use Magic Device)
Eldritch Blast 3d6


3 Least Invocations:

See the Unseen
Leaps and Bounds
Baleful Utterance

1 Lesser Invocation

Curse of Despair


Skills:

Tumble 10 + 5d + 2 syn + 6 invocation = 23
Jump 5 - 2s + 6 invocation = 9
Use Magic Device 10 + 5 = 15
Spellcraft 10 + 2i + 2syn = 14
Know(arcana) 10 + 2 = 12
Concentrate 10 + 3 = 13
Know (planes) 7 + 2 = 9
Climb 8 racial +5 dex = 13
Balance 8 racial +5 dex = 13

Languages:

Common
Infernal
Celestial

*Amber okayed using the Hidden Talent feat as opposed to Wild Talent, which are identical except that Hidden Talent is an optional rule and provides knowledge of one 1st level psychic power: in this case, Mindlink.

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